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Kurzweil K2000 V3: MIDI CC, NRPN and OSC map

The Kurzweil K2000 V3 as named OSC addresses — 99 CC — ready to use from Claude (MCP), SuperCollider, Sonic Pi, TouchDesigner or any OSC app via osc-bridge.

Device Kurzweil K2000 V3
Vendor Kurzweil
OSC prefix /k2000_v3
Source 📦 Derived from MIDI Guide (community CC/NRPN data)
Firmware unknown
Revision per pencilresearch canonical CSV
Upstream pencilresearch
Data licence CC-BY-SA-4.0 — MIDI Guide (https://midi.guide) by Pencil Research and contributors
Driver file devices/kurzweil/k2000_v3.json

Not tested on the device yet

This driver comes from documentation or community data and has not been checked on real hardware. If you own one, a quick test and a pull request promoting it helps everyone — see CONTRIBUTING.

How do you control it?

Find the MIDI ports, then start the bridge with this driver:

osc-bridge detect        # prints the ready-to-run line for what is plugged in
osc-bridge run --device devices/kurzweil/k2000_v3.json --out-port <N> --in-port <M>

Then send OSC to 127.0.0.1:7777, for example:

osc-bridge osc-send /k2000_v3/effects_ultimate_reverb/decay_time 63

From Claude or any MCP client, the osc-bridge mcp server exposes this driver as k2000_v3: ask “what can the Kurzweil K2000 V3 do?” and it reads this map with list_routes. See the MCP guide.

MIDI CC and NRPN parameters (99)

OSC address CC NRPN (MSB/LSB) Range Nature Section
/k2000_v3/effects_ultimate_reverb/decay_time 77 0–127 continuous Effects: Ultimate reverb
/k2000_v3/effects_ultimate_reverb/room_volume 78 0–127 continuous Effects: Ultimate reverb
/k2000_v3/effects_ultimate_reverb/hf_damping 14 0–127 continuous Effects: Ultimate reverb
/k2000_v3/effects_ultimate_reverb/envelopment 32 0–127 continuous Effects: Ultimate reverb
/k2000_v3/effects_ultimate_reverb/early_delay 29 0–127 continuous Effects: Ultimate reverb
/k2000_v3/effects_ultimate_reverb/early_diffusion 30 0–127 continuous Effects: Ultimate reverb
/k2000_v3/effects_ultimate_reverb/later_diffusion 93 0–127 continuous Effects: Ultimate reverb
/k2000_v3/effects_ultimate_reverb/dry_level 28 0–127 continuous Effects: Ultimate reverb
/k2000_v3/effects_ultimate_reverb/early_level 31 0–127 continuous Effects: Ultimate reverb
/k2000_v3/effects_ultimate_reverb/later_level 92 0–127 continuous Effects: Ultimate reverb
/k2000_v3/effects_room_simulation/gross_size 90 0–127 continuous Effects: Room simulation
/k2000_v3/effects_room_simulation/decay_time 15 0–127 continuous Effects: Room simulation
/k2000_v3/effects_room_simulation/listening_position 79 0–127 continuous Effects: Room simulation
/k2000_v3/effects_room_simulation/hf_damping 14 0–127 continuous Effects: Room simulation
/k2000_v3/effects_room_simulation/dry_level 28 0–127 continuous Effects: Room simulation
/k2000_v3/effects_room_simulation/reverb_level 88 0–127 continuous Effects: Room simulation
/k2000_v3/effects_reverb_in_multi_fx/revpre_delay 80 0–127 continuous Effects: Reverb in multi FX
/k2000_v3/effects_reverb_in_multi_fx/hi_freq_damp 83 0–127 continuous Effects: Reverb in multi FX
/k2000_v3/effects_reverb_in_multi_fx/reverb_decay 82 0–127 continuous Effects: Reverb in multi FX
/k2000_v3/effects_reverb_in_multi_fx/rev_in_dry 86 0–127 continuous Effects: Reverb in multi FX
/k2000_v3/effects_reverb_in_multi_fx/rev_in_flange 87 0–127 continuous Effects: Reverb in multi FX
/k2000_v3/effects_reverb_in_multi_fx/rev_in_delay 85 0–127 continuous Effects: Reverb in multi FX
/k2000_v3/effects_gated_reverb/pre_delay 80 0–127 continuous Effects: Gated reverb
/k2000_v3/effects_gated_reverb/decay_time 38 0–127 continuous Effects: Gated reverb
/k2000_v3/effects_gated_reverb/envelope 39 0–127 continuous Effects: Gated reverb
/k2000_v3/effects_gated_reverb/accent_delay 1 0–127 continuous Effects: Gated reverb
/k2000_v3/effects_gated_reverb/dry_level 57 0–127 continuous Effects: Gated reverb
/k2000_v3/effects_gated_reverb/accent_level 2 0–127 continuous Effects: Gated reverb
/k2000_v3/effects_gated_reverb/right_level 62 0–127 continuous Effects: Gated reverb
/k2000_v3/effects_gated_reverb/left_level 94 0–127 continuous Effects: Gated reverb
/k2000_v3/effects_reverse_reverb/pre_delay 80 0–127 continuous Effects: Reverse reverb
/k2000_v3/effects_reverse_reverb/reverse_time 89 0–127 continuous Effects: Reverse reverb
/k2000_v3/effects_reverse_reverb/accent_delay 1 0–127 continuous Effects: Reverse reverb
/k2000_v3/effects_reverse_reverb/accent_level 2 0–127 continuous Effects: Reverse reverb
/k2000_v3/effects_reverse_reverb/dry_level 57 0–127 continuous Effects: Reverse reverb
/k2000_v3/effects_reverse_reverb/right_level 66 0–127 continuous Effects: Reverse reverb
/k2000_v3/effects_reverse_reverb/left_level 65 0–127 continuous Effects: Reverse reverb
/k2000_v3/effects_reverse_reverb/accent_lvl_l 50 0–127 continuous Effects: Reverse reverb
/k2000_v3/effects_reverse_reverb/accent_lvl_r 51 0–127 continuous Effects: Reverse reverb
/k2000_v3/effects_parametric_eq/band_1_freq 3 0–127 continuous Effects: Parametric EQ
/k2000_v3/effects_parametric_eq/band_1_level 4 0–127 continuous Effects: Parametric EQ
/k2000_v3/effects_parametric_eq/band_2_freq 5 0–127 continuous Effects: Parametric EQ
/k2000_v3/effects_parametric_eq/band_2_level 6 0–127 continuous Effects: Parametric EQ
/k2000_v3/effects_parametric_eq/band_3_freq 7 0–127 continuous Effects: Parametric EQ
/k2000_v3/effects_parametric_eq/band_3_level 8 0–127 continuous Effects: Parametric EQ
/k2000_v3/effects_parametric_eq/eq_level 58 0–127 continuous Effects: Parametric EQ
/k2000_v3/effects_graphic_eq/63_hz 41 0–127 continuous Effects: Graphic EQ
/k2000_v3/effects_graphic_eq/125_hz 43 0–127 continuous Effects: Graphic EQ
/k2000_v3/effects_graphic_eq/250_hz 45 0–127 continuous Effects: Graphic EQ
/k2000_v3/effects_graphic_eq/500_hz 47 0–127 continuous Effects: Graphic EQ
/k2000_v3/effects_graphic_eq/1_0_khz 42 0–127 continuous Effects: Graphic EQ
/k2000_v3/effects_graphic_eq/2_0_khz 44 0–127 continuous Effects: Graphic EQ
/k2000_v3/effects_graphic_eq/4_0_khz 46 0–127 continuous Effects: Graphic EQ
/k2000_v3/effects_graphic_eq/8_0_khz 48 0–127 continuous Effects: Graphic EQ
/k2000_v3/effects_stereo_chorus/chorus_delay 10 0–127 continuous Effects: Stereo chorus
/k2000_v3/effects_stereo_chorus/lfo_speed 13 0–127 continuous Effects: Stereo chorus
/k2000_v3/effects_stereo_chorus/lfo_depth 12 0–127 continuous Effects: Stereo chorus
/k2000_v3/effects_stereo_chorus/dry_level 57 0–127 continuous Effects: Stereo chorus
/k2000_v3/effects_stereo_chorus/right_level 54 0–127 continuous Effects: Stereo chorus
/k2000_v3/effects_stereo_chorus/left_level 52 0–127 continuous Effects: Stereo chorus
/k2000_v3/effects_stereo_chorus/chorus_level 53 0–127 continuous Effects: Stereo chorus
/k2000_v3/effects_stereo_flange/flange_delay 33 0–127 continuous Effects: Stereo flange
/k2000_v3/effects_stereo_flange/lfo_speed 37 0–127 continuous Effects: Stereo flange
/k2000_v3/effects_stereo_flange/lfo_depth 36 0–127 continuous Effects: Stereo flange
/k2000_v3/effects_stereo_flange/feedback 35 0–127 continuous Effects: Stereo flange
/k2000_v3/effects_stereo_flange/dry_level 57 0–127 continuous Effects: Stereo flange
/k2000_v3/effects_stereo_flange/right_level 61 0–127 continuous Effects: Stereo flange
/k2000_v3/effects_stereo_flange/left_level 59 0–127 continuous Effects: Stereo flange
/k2000_v3/effects_stereo_flange/flange_level 60 0–127 continuous Effects: Stereo flange
/k2000_v3/effects_stereo_delay/delay_time 22 0–127 continuous Effects: Stereo delay
/k2000_v3/effects_stereo_delay/feedback 17 0–127 continuous Effects: Stereo delay
/k2000_v3/effects_stereo_delay/dry_level 57 0–127 continuous Effects: Stereo delay
/k2000_v3/effects_stereo_delay/right_level 56 0–127 continuous Effects: Stereo delay
/k2000_v3/effects_stereo_delay/left_level 55 0–127 continuous Effects: Stereo delay
/k2000_v3/effects_stereo_delay/delay_dry_in 19 0–127 continuous Effects: Stereo delay
/k2000_v3/effects_stereo_delay/delay_chr_in 18 0–127 continuous Effects: Stereo delay
/k2000_v3/effects_stereo_delay/delay_flg_in 21 0–127 continuous Effects: Stereo delay
/k2000_v3/effects_stereo_delay/delay_eq_in 20 0–127 continuous Effects: Stereo delay
/k2000_v3/effects_stereo_delay/delay_eq_src 16 0–127 continuous Effects: Stereo delay
/k2000_v3/effects_tap_delay/tap_1_delay 24 0–127 continuous Effects: Tap delay
/k2000_v3/effects_tap_delay/tap_2_delay 25 0–127 continuous Effects: Tap delay
/k2000_v3/effects_tap_delay/tap_3_delay 26 0–127 continuous Effects: Tap delay
/k2000_v3/effects_tap_delay/tap_4_delay 27 0–127 continuous Effects: Tap delay
/k2000_v3/effects_tap_delay/feed_delay 23 0–127 continuous Effects: Tap delay
/k2000_v3/effects_tap_delay/feedback 17 0–127 continuous Effects: Tap delay
/k2000_v3/effects_tap_delay/dry_level 57 0–127 continuous Effects: Tap delay
/k2000_v3/effects_tap_delay/tap_1_level_l 67 0–127 continuous Effects: Tap delay
/k2000_v3/effects_tap_delay/tap_1_level_r 68 0–127 continuous Effects: Tap delay
/k2000_v3/effects_tap_delay/tap_2_level_l 69 0–127 continuous Effects: Tap delay
/k2000_v3/effects_tap_delay/tap_2_level_r 71 0–127 continuous Effects: Tap delay
/k2000_v3/effects_tap_delay/tap_3_level_l 72 0–127 continuous Effects: Tap delay
/k2000_v3/effects_tap_delay/tap_3_level_r 74 0–127 continuous Effects: Tap delay
/k2000_v3/effects_tap_delay/tap_4_level_l 75 0–127 continuous Effects: Tap delay
/k2000_v3/effects_tap_delay/tap_4_level_r 76 0–127 continuous Effects: Tap delay
/k2000_v3/effects_tap_delay/tap_2_level 70 0–127 continuous Effects: Tap delay
/k2000_v3/effects_tap_delay/tap_4_level 73 0–127 continuous Effects: Tap delay
/k2000_v3/effects_other/wet_dry_mix 91 0–127 continuous Effects: Other
/k2000_v3/effects_other/bypass 9 0–127 continuous Effects: Other
/k2000_v3/effects_other/low_pass_filter 49 0–127 continuous Effects: Other

Performance MIDI

Notes, pitch bend and any CC are also available: /k2000_v3/note/on <note> <velocity>, /k2000_v3/cc/<number> <value>, /k2000_v3/pitchbend <0-16383>, /k2000_v3/program_change <n>.

Limitations

CC/NRPN only. SysEx (preset management, display control, bulk dump/load, vendor-proprietary opcodes) is NOT covered by pencilresearch. To extend this device with SysEx, sniff the vendor editor, add `sysex.header/footer` + `commands` blocks, and use `update_device.md` PR template.